Projectile Motion

In this lab we will use the Projectile Motion Simulator to study the motion of an object under the effects of the forces of gravity and of drag.ccollins@math.utk.eduDownload the SimulatorStartup MATLAB. Click on the link for shotsim.m You can either use "Save As..." to save this in the work folder, or copy and paste it into a MATLAB m-file and save it in the work folder. The name must beshotsim.mRunning the SimulatorJust typeshotsimand you will get a window with a area for a graph and several fields and buttons at the bottom. To run a simulation, fill in the values for the fields and then click on "Fire!". After a brief calculation you will see the results on the graph. The title will show the Range (distance travelled in the x-direction) and Total Flight Time. Try the Simulator with various values. See what the difference is when drag is included and when it is not. (Use Drag values of 0.05 or less). Try the Cartoon Effect: set the Drag to 0.2, then the path is almost like the effect of gravity you see in cartoons. For more fun, set the Drag to 0.1 and the Wind to -10.Assignment: Accuracy and DistanceThe Accuracy Challenge is to reach a range of exactly 100 ft. under various conditions: (If a value is not specified, you can adjust it to reach the desired range) a. Drag = 0, Wind = 0 b. Y0 = 100, Drag = 0, Wind = 0 c. Drag = 0.01, Wind = 0 d. Y0 = 100, Drag = 0.01, Wind = -10 The Distance Challenge is to see how far you can fire under various conditions. You can only adjust the Angle: For all of these, take Y0 = 100 and Veloctiy = 100. a. Drag = 0, Wind = 0 b. Drag = 0, Wind = -10 c. Drag = 0.01, Wind = 0 d. Drag = 0.01, Wind = -10 Mail me ccollins@math.utk.edu the values you used for each caseBEFORE YOU LEAVE TODAY.